I am a concept artist and illustrator whose work combines traditional art foundations and contemporary digital tools to produce illustrations and entertainment art assets for game studios and filmmakers.


  • A Strong understanding of art fundamentals including: Perspective, Anatomy, Color & Light, Composition, and Design.

  • Ability to match and work within a defined style guideline

  • Experience developing designs in an iterative process, beginning with thumbnail or silhouette.

  • Turnaround creation for 3D modelers.

  • Excellent verbal and written communication skills

Software Proficiency 

  • Photoshop - Expert

  • 3DCoat - Fluent

  • Keyshot - Fluent

  • Marvelous Designer - Fluent

  • DAZ Studio - Fluent

  • Zbrush - Basic

  • Maya - Basic

  • 3DSMax - Basic

Current Learning Focus

  • Substance Designer

  • Substance Painter