I am a concept artist and illustrator whose work combines traditional art foundations and contemporary digital tools to produce illustrations and entertainment art assets for game studios and filmmakers.
A Strong understanding of art fundamentals including: Perspective, Anatomy, Color & Light, Composition, and Design.
Ability to match and work within a defined style guideline
Experience developing designs in an iterative process, beginning with thumbnail or silhouette.
Turnaround creation for 3D modelers.
Excellent verbal and written communication skills
Photoshop - Expert
3DCoat - Fluent
Keyshot - Fluent
Marvelous Designer - Fluent
DAZ Studio - Fluent
Zbrush - Basic
Maya - Basic
3DSMax - Basic
Current Learning Focus